Rules and Regulations for Vibha Cricket 2006
Umpire's
decision will be final in all matters
All matches
will be played with "tennis" cricket balls. We will provide bats,
wickets and balls. The matches will be played on Astroturf at Georgia Tech. The
games will be played as per the MCC Laws of Cricket with some exceptions. The
exceptions and other tournament rules are as follows:
- The tournament will be played to a knock-out format.
- Each game shall be played between two teams of
eight players
each.
- Each game shall have a maximum of Ten
6-ball overs per side.
- Each bowler can bowl a maximum of 3 overs.
- The overs shall all be bowled from one end of
the pitch, as determined by the umpires.
- There will be no LBWs. However, leg byes will be permitted as long as the batsman
has attempted a shot.
- A ball bowled shall be deemed a wide, by the umpire, if at the
point at which it crosses the batsman (in normal batting stance and hasn't
touched the ball) it is
- more than 30 inches away
from the off stump on the offside, or
- at least 12 inches away from
the leg stump on the leg side, or
- The ball rises to an
unplayable height above the batsman.
The
umpire has the final word on each call. However the umpire shall mark with a
chalk ( or tape ) the 30 inch and 12 inch points to
help make the decision easier.
- The bowler shall be permitted to bowl one legal bouncer per over (
that rises above the shoulder height of the batsman ),
as long as it is not a wide as described above.
- A ball shall be deemed a no-ball if:
- the bowler has over-stepped
the popping crease, or
- the ball is a full-toss
above the waist height of the batsman - in normal stance, or
- the ball is at least the second
bouncer of the over (and rising above the shoulder of the batsman in a
normal batting stance).
- Substitute fielders shall be permitted, for
injured players - if they cannot return to the game. The substitute cannot
bowl or bat.
- Last man batting is allowed. One of
the batsman out earlier in the inning will be at
the non-strikers end and if the non-striker is run-out – the last bastsman
is deemed out and the inning will be over.
- Each team will be permitted to register a
maximum of 10 players, although only 8 can bat or bowl in any one game.
Only one substitute fielder is permitted. All 10 players should be
registered and should have signed the waiver form. The teams should submit
the playing 8 and the name of the substitute fielder at the beginning of
the match.
- Each team should have at least 6 players on
the field (and registered) to begin playing a match.
- In the event of a tied match, when both teams
have an identical number of runs at the end of the allotted 10 overs - the
winner shall be determined using the following tie-breakers
- fewer number of wickets lost
by each side
- if still equal - higher number
of runs scored at the end of the 5 over mark.
- if still equal - fewer number
of wickets lost at the 5 over mark.
- if still equal - a coin toss.
- Players shall be allowed to use any regulation cricket equipment
including gloves (batting and keeping), pads (leg and elbow), loin-guards,
etc.
- Boundaries shall be defined and
explained to rival captains at the start of every game.
- All tournament
rules are subject to change by the tournament committee
and/or the umpires.
- If the tournament
extends due to unforeseen circumstances (weather, etc),
matches could be played on the Saturday and Sunday
of the following week (May 13 & 14th, 2006)
Some MCC
rules to remember:
- Both wides and no-balls shall count as extra
runs and an extra ball will have to bowled in the
over.
- Any runs (byes, leg-byes, off the bat) scored
off the wides or no-balls will be credited as well.
- A batsman can be stumped off a wide ball, or
run-out off a wide or a no-ball.
- A ball shall be deemed a dead ball if the ball
is pitched before the halfway point of the pitch. And an extra ball shall
be bowled.
- In a situation where the stumps are knocked
down and the batsmen are looking to run an extra run (in an over throw
situation), if there is a possibility of a run-out again - the fielders
have to fix the stumps back in an upright normal position and then knock
the stumps down again.
- Mankading-out is allowed: The bowler is
permitted, before entering his delivery stride, to attempt to run out the
non-striker. The ball shall not
count in the over. The umpire shall
call and signal Dead ball as soon as possible if the bowler fails in the
attempt to run out the non-striker.
Rules updated April 28 2005. These rules supercede all previously published rules